PlanetSide 2 offers a rundown of the new player experience arriving in the next update

The PlanetSide 2 Update is currently in beta testing, and will be available to all players in a couple of weeks. As part of its launch, Sony Online Entertainment has released a list of the Update’s new features and features that remain in development, which you can read here .

PlanetSide 2 is a free-to-play massively multiplayer online first-person shooter set in the future, where players must fight for territory as one of several factions. The game offers three factions to choose from, each with different play styles and a unique storyline. The Vanu Sovereignty is the first faction to enter the game. They are a well-established empire that has long been at war with the tyranny of the New Conglomerate. Their story continues with the introduction of the new New Conglomerate faction, who have just been formed from various coalitions and alliances.

It’s been a few months since the P2P update went live. In that time, a lot of PlanetSide 2 players have been experiencing some pretty new things: From the new vehicles to the revamped gameplay to the new user interface, the P2P update has brought a lot of new things to the game. If you’ve never experienced them, you may be wondering how these features will affect your gameplay. Find out in the newest installment of Lightspeed’s ‘PlanetSide 2 Update Series’.. Read more about planetside 2 and let us know what you think.

With the game’s next update, the first few steps of life in PlanetSide 2 are about to be completely reset. Michael “Wrel” Henderson, the lead designer, has written an in-depth look at these modifications, which will impact almost every element of a new player’s experience.

The improvements start with character creation, which is being updated to better reflect each faction’s style and objectives. Following that, the instructional section will teach you how to fire, reload, use waypoints, and other key gameplay elements. After that, players must complete one more task to go to Sanctuary, which will teach them how to travel from the hub to a continent and then to a warzone.

With the upgrade, you’ll get more than simply a new lesson. New player equipment is being revised, along with some balance changes to go along with it; new colorblind accessibility options are being added; and other smaller quality-of-life fixes are on the way, such as a loadout cover sheet that expands on class roles, visible labels for things like mission terminals and warpgates, and better 3-D visuals for waypoints. Other changes unrelated to the new player experience are on their way, and the entire thing is about to go into open testing; more information on all of that will be available in future releases.


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