One of the biggest features of Star Citizen, the highly anticipated space sim developed by Cloud Imperium Games, is the Orison star system. Opened up in alpha 3.14, the Orison system is a key location for a number of important systems, including a landing zone, an outpost and a series of jump points.

Star Citizen is the crowd-funded space simulation game that will allow you to experience the life of a citizen of a future, sustainable, interplanetary civilization. You are a citizen of the UEE, a unified government working towards the betterment of mankind in the UEE. Star Citizen will be a sandbox game in which players will be able to explore and survive in a near-infinite game world.

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The gas giant Crusader, and by extension the landing zone of Orison, nicknamed the city in the sky, became a destination in Star Citizen’s Stanton system last night with the release of alpha 3.14. The new landing zone is a key element of this latest alpha version, enabling players to explore the Crusader shipyards and enjoy the vistas of “arguably Stanton’s most beautiful city.”

The update features more than a pretty parking lot for spaceships, of course. The update also introduces a missile operator mode for co-pilots to control missile firing in combat, adjustments to the power triangle system, the new Ninetails dynamic event, and updates to radar, scanning, and pinging among other things. Alpha 3.14 also brings a new ship in the form of the Constellation Taurus, a hauler that boasts a chunky 168 SCU of cargo space. The ship will set player back a cool $190 for the standalone or $160 for the ship with warbond insurance if fans are thirsting for a shiny new space truck immediately, or players can work up the funds to buy the ship in-game if they wish.

As one would expect with a new Star Citizen update, there are patch notes to read and new trailers to watch, both of which are available in the embed below.

official website (source) (1, 2, 3)

Long-time MMORPG fans may recall that Star Citizen was initially Kickstarted in 2012 for almost $2 million, with a 2014 release date anticipated. It is still in an unfinished but playable alpha as of 2021, after raising approximately $350 million from players via years of ongoing crowdfunding and sales of in-game ships and other assets. It is now the most crowdfunded video game ever, and it has been met with unwavering support from fans and skepticism from detractors. Squadron 42, a co-developed single-player game, has also been frequently postponed.

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